Prior to “GoldenEye 007,” the first-person shooter (FPS) was largely the domain of PC gaming. I gave the genre what I consider to be a fair shake, as I played “Doom,” “Quake II,” “Heretic,” “Hexen,” and “Witchaven” on PC way back when they were new. I tried to like the genre, but just couldn’t see what was so great about it.
When the 5th Generation of consoles began, it became apparent that console hardware was approaching something vaguely resembling parity to PCs (of course, consoles still remained static for 5+ years while PCs required annual or bi-annual upgrades to stay up-to-date). Thus every developer in the Western world jumped at the chance to start dumping their trash on consoles as well as Windows.
Thus “GoldenEye 007” was born. As a tie-in g... |
Rating of 2.5/5 |