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Nelson Schneider - wrote on 10/13/19 at 03:08 PM CT

Mobile gaming is a massive, multi-billion dollar industry, yet it has been a plague upon the world since its very inception. While a few Japanese developers, like my once-beloved Square-Enix, tried to migrate traditional gaming to the mobile space of...

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Nelson Schneider - wrote on 10/06/19 at 04:31 PM CT

5. Draconian DRM and Treating Customers Like Criminals
It’s the eternal tug-o-war between corporations and customers. No matter how many studies, or sales models, or anything else rooted in facts proves that anti-piracy measures accomplish nothing, and that giving...

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Nelson Schneider - wrote on 09/29/19 at 04:04 PM CT

Welcome back to another look into the near future! October is just around the corner, and that means Halloween has already been on the public’s mind for… err… two months. But still, October is the month for scaring the crap out of each other, and the overwhelming number of upcoming releases certainly has me unnerved. Especially due to the continuing trend of shovelware and ports domi...

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Nelson Schneider - wrote on 09/22/19 at 03:17 PM CT

Oh, great. This week Apple Computer announced that they will be adding yet another subscription gaming service to the ever-increasing pile, alongside the likes of Microsoft Gamepass, EA Access, Uplay+, Google Stadia, PlayStation+, and Nintendo’s thing. The sad part is, no matter what each company’s force of deluded fanboys might spout in the feverish midst of their White Knighting and/or shil...

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Nelson Schneider - wrote on 09/15/19 at 03:42 PM CT

When Electronic Arts and Ubisoft launched their respective digital storefronts, launchers, and gaming clients in 2011/2012, they, in essence, created a wedge. When lumberjacks use wedges, it’s to amplify mechanical force and split a single large log into two (or more) smaller portions. Most recently, Epic Games has donned the plaid flannel shirt and stocking cap of legend, shoving their own wed...

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Nelson Schneider - wrote on 09/08/19 at 04:01 PM CT

MeltedJoystick’s favorite fur-bearing creature, Chris (a.k.a., Hurto, a.k.a., THEdisgruntleddwarf), has been on a low-carb, low-sugar ‘keto’ diet for a few months. On this diet, he must refrain from eating most staple foods, which all contain tons of carbohydrates, incl...

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Nelson Schneider - wrote on 09/01/19 at 09:51 PM CT

Welcome back to another installment of the MeltedJoystick Review Round-Up. Here’s what our staff has reviewed since last time:

Nelson’s Reviews:
The Summer quarter saw me playing mostly crap. While I did manage to knock the last game off my list of New Year Backlog Ablutions and had a decent time dusting off ...

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Nelson Schneider - wrote on 08/25/19 at 03:57 PM CT

Welcome back to another look into the near future! Just in time for the darling little School Shooters to be back in their happy hunting grounds, the videogame industry opens its floodgates and releases a glut of games, which perhaps would have done better in sales if they were released during a time in which the target audience is home all day and perpetually bored. But, alas, as a corporatized ...

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Nelson Schneider - wrote on 08/18/19 at 04:07 PM CT

For a good long while, there, it looked like 2D games were going to disappear from the world. For roughly a decade between 1996 and 2006, 3D games were all there was, ranging in quality from “crude” to “fairly impressive, actually.” However, with the advent of the 7th Generation, just when the push for ever-more-realistic brown-and-gray 3D environments seemed irresistible, the Indie games...

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Nelson Schneider - wrote on 08/11/19 at 04:28 PM CT

Back at the beginning of Summer 2019, erstwhile MeltedJoystick photo/video-grapher, Matt, despaired to me about digital gaming’s lack of a unifying interface. With the fracturing of one-time monoliths like Steam and Netflix within the digital media market, it is becoming increasingly annoying and expensive for customers to reta...


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