I’ll admit up-front that I was never a Genesis or Sonic fan. I tried to get into the series, but was never able to get past the poorly-designed levels that urged the player to make Sonic run fast, but then placed a spike, spring, or other nuisance in the way to destroy his momentum. The entire series seemed like it would have been ‘just another platformer’ of the 4th generation had it not been a first-party product on a console that desperately needed a mascot and was facing brutal competition from Nintendo and a tubby plumber.
My opinion of Sonic changed, however, when he jumped to 3D. “Sonic Adventure” was the first Sonic game I was ever able to enjoy. Somehow, Sega had managed to push their most iconic character from 2D to 3D in a much more refined way than Nintendo’s cl... |
Rating of 4.5/5 |