“Super Mario Land 2: 6 Golden Coins” (“SML2”) is a game I haven’t really thought about in nearly 30 years. I was 11 or 12 years old when this thing was released for the original Game Boy Brick in 1992, and like most handheld games, I found it to be enjoyable enough when played on the Super Game Boy, but ultimately forgettable. Having just recently experienced the utter disappointment of “Super Mario Maker 2’s” Story Mode, I decided to try to get a dose of ‘Mario’ from a time when the series was ‘better.’ Having played the absolute snot out of “Super Mario World” in the decades since its release, I decided instead to re-experience one of THE definitive ‘Mario’ game’s contemporaries through the magic of emulation. Looking at “SML2” from the wise perspec... |
Rating of 2/5 |