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Nick's Video Game Reviews (32)

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Cthulhu Saves the World 4.5/5
Sumoman 3/5
The Incredible Adventur... 4/5
Bridge Constructor Port... 4.5/5
Dungeon Defenders II 3.5/5
Titan Quest 3.5/5
Dungeons & Dragons: Chr... 2/5
Dungeon Defenders 4.5/5
Borderlands 3/5
New Super Mario Bros. U 4/5
PixelJunk Eden 2.5/5
Tales of Graces f 1.5/5
Rayman Origins 3.5/5
Trine 3/5
Dungeon Hunter: Alliance 3/5
Dokapon Kingdom 3.5/5
Gran Turismo 5 4/5
Blaster Master 5/5
Tetris 5/5
Resident Evil ( BioHaza... 4.5/5
Adventures of Lolo 5/5
Dragon Warrior ( Dragon... 5/5
New Super Mario Bros. W... 5/5
Guitar Hero III: Legend... 4/5

Next 7

PixelJunk Eden   PlayStation Network 

Definitely Not Paradise    2.5/5 stars

There is no story, this game is a pure time killer game. The goal is simply to jump around as a tiny insect like creature and collect spectra. There are 5 spectra per level. Since this is a PSN game, what more do you really expect?

The graphics are unique, almost a trip back to the 70's will vibrate color and hallucinogenic effects. By no means are the graphics stunning, but it definitely gives a certain feel to the game that I'm sure the developers wanted to set it apart. The soundtrack is geared toward almost techno in nature, and can be quite annoying at times. But maybe that was there goal, to get you rushing and distracted by the music to make the game more difficult. Even the graphics at times can make it harder to identify things, making the game harder.

The game play physics seem pretty good and accurate, which also make this game quite frustrating. It is not hard to fall from a mile up all the way back to the bottom, only to start over again. I played this game multi-player, and I can honestly say I don't know if that makes it easier or harder. I'd like to think it made it much easier. Each level has 5 spectra to collect. The thing I did not like about the game was the fact that each level was a progression, first you collect one spectra, then start he level over, and then collect two, then start over and collect three, you get my drift. I suppose they made the game this way so you were forced into more play time so the game would last longer. For me, it was not a good feature.

The game is unique, mostly from the graphics standpoint, but also in game play. It is challenging like a platformer game, but plays like a puzzle type game where you can play as little or as much as you want and call it good for the day. Then you can come back a month later, and there is nothing lost or needed to remember, a pure time-killer game.

Replay Value:
Unfortunately, not much. Once you pass a level, there isn't much desire to go back and play again. There are a whole bunch of insane trophies to get, but I would never spend the time needed in order to accomplish them. The game simply is not good enough. You'll spend 20 hours and call it good enough.

My recommendation is to buy this game only if offered for $5 or less. It is simply a time-killer game, where you can play for an hour here and there. It is not a game that will wow you in any way, but has some challenge.



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