“Towerfall Ascension” has a very unique life story for a videogame. It began as simply “Towerfall,” and originally appeared in 2013 on the ill-fated OUYA Indie console as a solely PvP experience. Developer Matt Thorson of his own studio, Matt Makes Games, later added the ‘Ascension’ moniker with some single-player/co-op content in the process of porting the game to PC, PS4 and PS Vita in 2014 (ironically, the ‘Ascension’ update didn’t hit OUYA until 2015). Even in its early form on OUYA, “Towerfall” was praised for its skill-based gameplay.
As someone who hates PvP and never participates in it, I was pleased to see that “Towerfall Ascension” did have single-player/co-op missions, and was further pleased to see a well-received Indie game make it onto Steam.
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Rating of 3/5 |