“Braid” is the brain-child of independent developer, Jonathan Blow, and his company, Number None, Inc. “Braid” has been long-delayed on the PlayStation 3, for reasons that are unclear. The game debuted worldwide on the Xbox 360 in August 2008, followed 8 months later by a release on PC. I was expecting “Braid's” PS3 release to follow soon after that, but was shocked and appalled when the game was released on Mac OS at the end of May, 2009 but not on PS3. I began to think that I would be denied the experience of playing “Braid” altogether (not owning a 360 or Mac and disliking the thought of playing a platformer on PC). Finally, after a year-and-a-quarter of waiting, “Braid” hit the PlayStation Network in November, 2009 for the high-for-an-indie-game price of $15. “Br... |
Rating of 4.5/5 |