The folks at Larian Studios have really made a name for themselves over the course of the last few years. From their earliest roots in the late ‘90s and early ‘00s, the Belgian studio went from an Indie outfit barely able to secure the backing of any Publisher, to a relatively consistent producer of B-rate PC gaming fodder, to a Kickstarter success story, to the new premier studio for official D&D-based cRPGs. The story of Old Larian vs. New Larian pivots largely on the Kickstarter-backed release of “Divinity: Original Sin” in 2014, which proved both that Larian was capable of making a highly-polished, story-drive, turn-based RPG, and that there was still a large and tragically-underserved demand for such games – in spite of what the big “AAA” swill peddlers and their focus ... |
Rating of 4.5/5 |