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Nelson Schneider - wrote on 10/31/15 at 03:45 PM CT

As November – the month that shall be known as “Turkey” at some point in the distant future – arrives, we all need to stop and take time to think about what we’re thankful for. For most gamers, that will be the Turkey 10th release of “Fallout 4.” But the amount of shovelware still being crammed into the release schedule is a bit like Thanksgiving stuffing: nobody really likes or wants it, but it’...

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Nelson Schneider - wrote on 10/25/15 at 08:36 PM CT

Recently, I shared my experience with “modern” Massively-Multi-Player Online (MMO) games. As someone who was never a fan of “traditional” MMOs, I appreciate the fact that modern MMOs at least put on airs of being less grindy, less time consuming, and more accessible than the primogenitors of the sub-genre.

However, the fa...

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Nelson Schneider - wrote on 10/18/15 at 04:39 PM CT



On Friday, October 16, 2015, the future arrived on my doorstep and made the world of contemporary PC gaming even better. I pre-ordered the Steam controller at the first opportunity for the not-terribly-outrageous price of $50 (plus $8 shipping), and this weekend the first wave o...

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Nelson Schneider - wrote on 10/10/15 at 03:46 PM CT

As the holidays (ALL of them, not just Christmas and New Year’s Day) perpetually expand their days of influence year after year, it should come as no surprise that the entire month of October is now dedicated to Halloween. Who knows, maybe in the distant future when our modern world is as much a mystery to the inhabitants of earth as the Greek city-states are to us, the 10th month of the year wil...

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Nelson Schneider - wrote on 10/04/15 at 02:22 PM CT

Since I started writing for MeltedJoystick, I have done something I never thought I would do. I did not do this uncharacteristic thing once, but twice. What is this strange, alien, Lovecraftian affront to reason that I did? I played – and enjoyed – a Massively Multi-Player Online game.

When MMOs were first a thing, they were universally MMORPGs. And these MMORPGs took one aspect traditi...

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