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Nelson Schneider - wrote on 06/25/11 at 03:20 PM CT
When the Dreamcast died an incredibly premature death after only 3 years on the market, the company that fought tooth-and-nail with Nintendo across 4 generations of console hardware gave up and became a software-only third party. For fans of Sega’s products, this was a major blow, as it resulted in a diaspora of popular titles that were formerly all available in one place. For example, the “S...
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Nelson Schneider - wrote on 06/19/11 at 03:40 PM CT
Ask any N64 fanboy who his favorite developers are, and you will receive the same two responses over and over: Nintendo and Rare. Rare, a British development house, spent the years between 1994 and 2002 as an unofficial Nintendo second party, meaning that they developed games exclusively for Nintendo hardware despite not actually being a wholly ...
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Nelson Schneider - wrote on 06/12/11 at 06:01 PM CT
This year’s Electronic Entertainment Expo (E3) was pretty exciting. For one, it’s the first one for which Melted Joystick has been in existence! For another, it’s the first year that I’ve been able to take advantage of streaming video (hooray for 1.5Mbps!) to watch the proceedings live. Microsoft started the show, followed by Sony, with Nintendo and its mysterious console announcement bri...
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Nelson Schneider - wrote on 06/04/11 at 03:04 PM CT
I’ve been on a bit of a Bond kick lately, what with having recently played “GoldenEye Wii” and having revisited “GoldenEye 64” and “Agent Under Fire” for comparison’s sake. I have found that, despite bouncing around across three different publishers/developers, the Bond license has never really produced a videogame that lives up to the full potential of the movie franchise.
Whi...
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