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Games are what they are when they were released. Coming out on a new system and being able to save it more often means that the game has changed. The first Super Mario Bros (and other side scrollers) would be the easiest game of all time if you could save it. Admittedly, I have not played Galaxy 2. I am sure I would love it. But not as much as Super Mario 64. The graphics still are good for the system and it is a blast to play.
Like after I played Donkey Kong for the SNES, I never thought I would play a better game. Then I played Super Mario 64. There are a lot of games that are a bit more fun with more people and a bit different, but popping in the cartridge and turning it on brings back a memory of an experience I will never have again...experiencing a 3D platformer that was incredible in every way (I don't care if "was" is past tense). |
03/13/2011 8:46 pm CT
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Some well-spoken points there, Alex. But don't forget that we have been able to save or get passwords since the NES days. The Mega Man series was password-driven, but that didn't make it any easier. It just allowed the player to take a break from the frustration without having to start at the beginning each time (or leave their NES on for days on end).
You loved Mario 64 because you were able to embrace and enjoy the new 3D platformer genre it created. I couldn't; I wanted more 2D Mario, which didn't come for 2 hardware generations.
I also want to point out that I gave Mario 64 2.5 stars. If I REALLY hated it, I would have rated it lower. My vitriol toward that game comes largely from the fact that lots of fanboys act like it's the greatest thing to come out of Nintendo EVAR, when it is clearly just a mediocre first attempt at creating a platformer in a 3D environment. The more often people declare that lead is gold, the louder I yell when I'm telling them they're wrong. |
03/14/2011 2:00 am CT
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