Back at the dawn of what would become the dismal 7th Generation, BioWare, the development team that single-handedly revived the concept of Dungeons & Dragons-based RPGs on PC under the guiding hand of publisher, InterPlay, had been cut loose in the wake of said publisher’s untimely collapse. Adrift and in the mood to make foolish decisions, BioWare actually sublet the D&D license for which they had been such wonderful stewards to Atari (delenda est) and moved on to making a ‘Star Wars’ themed RPG and a stand-alone Orientalist RPG called “Jade Empire,” both of which were targeted at the original Xbox, and both of which danced dangerously close to the line between RPG and Action, frequently stepping over it.
Their debut title for the 7th Generation’s Xbox 360, however,... |
Rating of 2.5/5 |